StarLyX is developped by PhotonLyX® (

Monte-Carlo engine dedicated to volume scattering of light.

-> render HDR images

-> simulate optical instruments

StarLyx is based on the powerful library star-engine (meso-star company, itself based on embree (intel,

For pure image rendering the calculation is parallelized in all CPU cores.

The scene is defined in a unique XML file. The geometrical surfaces are stored in OBJ files. The volumes are defined by one or several surfaces.

Source and optical properties may be spectral (discrete spectra).

License: GPL, source code and installation instructions at:

Preliminary documentation: pdf

StarLyX is still under development. A first usable version will be announced here.